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?Arcane Enchanted (Level 31) - Monsters with the Arcane Enchanted trait can conjure a lethal purple beam. These beams revolve in a painful circle, dealing arcane damage.
?奧術強化(31級)- 具有奧術強化特質(zhì)的怪物能夠召喚致命的紫色光束。這些光束以圓形旋轉,造成奧術傷害。
?Avenger (Level 51) - Only Champion monsters can possess the Avenger trait. When a group of Champions with Avenger appears, the death of any member empowers the surviving Champions, fueling their frenzied vengeance against the Hero.
?復仇者(51級)- 只有冠軍級怪物能擁有復仇者效果。當復仇者冠軍團出現(xiàn)時,任何一個成員的死亡都會增強剩下的成員,使他們狂怒地向英雄復仇。
?Desecrator (Level 22) - The Desecrator generates a luminous void zone beneath the targeted Hero, inflicting damage on any Hero nearby.
?褻瀆者(22級)- 褻瀆者在目標英雄的腳下創(chuàng)造出一個發(fā)光的虛空區(qū)域,對接近的英雄造成傷害。
?Electrified (Level 26) - Increases the monster's Lightning resistance and adds lightning damage during attacks. It also grants the monster a special Lightning-based ability.
?閃電強化(26級)- 增加怪物的電系抗性,并在攻擊時附加電系傷害,同時賦予怪物一種特殊的閃電能力。
?Extra Health (Level 31) - This trait grants the affected monster additional HP.
?血多多(31級)- 這個效果為怪物提供額外的生命值。
?Fast (Level 31) - This trait enhances the speed of monsters, allowing them to move, strike, and cast spells more swiftly. Monsters with the fast attribute do not gain extra resistances, nor do their attacks deal additional damage.
?特別快速的(31級)-該效果提升怪物的移動、攻擊和施法速度。獲得快速稱號的怪物不會獲得額外的抗性,也不會造成額外的攻擊傷害。
?Fire Chains (Level 31) - A chain of fire connects the backs of champion monsters. If the Hero touches or even approaches one of these fiery links, they will take damage.
?連鎖火焰(31級)-在冠軍怪物背后連接著一道火焰鏈。英雄接觸或靠近火焰鏈時會受到傷害。
?Frozen (Level 22) - Monsters with the frozen attribute deal Cold damage with their attacks and possess significant Cold resistance. They also have a set of special attacks based on Cold. They can slow the Hero and freeze them with frozen orbs or upon death.
?冰冷強化(22級)-具備冰凍屬性的怪物在攻擊中帶有寒冷傷害,并且擁有強大的寒冰抗性。他們擁有多種冰寒屬性的特殊攻擊,可以在攻擊或死亡時減緩英雄的速度甚至冰凍他們。
?Health Link (Level 51) - This trait is exclusive to champion monsters and activates only when multiple champions are present. Health Link decreases the damage taken by linking the champion's health to that of other Health Link champions in the vicinity.
?生命鏈接(51級)-此屬性僅在場上有多個冠軍怪物時激活。生命鏈接通過將生命值與附近其他擁有生命鏈接屬性的冠軍怪物連接來減少其受到的傷害。
?Horde (Level 31) - This unique trait applies solely to Rare monsters. Horde increases the number of minions accompanying a rare monster, creating a crowded battlefield. This is a hidden trait and is not listed on the monster's attributes.
?人多多(31級)-此特性僅對稀有怪物有效。它增加了與稀有怪物一起出現(xiàn)的仆從數(shù)量,使戰(zhàn)場更加擁擠。這是一個隱藏屬性,玩家無法在怪物的屬性列表中看到。
?Illusionist (Level 26) - The illusionist characteristic allows a creature to produce perilous replicas of itself. This trait does not provide any additional resistances, nor does it alter the damage output of an Illusionist. Illusionist can be found in minions, as well as Rare and Champion monsters. Each replica has identical health to its original. Replicas cannot produce further replicas. Every creature has a chance to use polymorph to generate two replicas of itself when it takes damage.
?幻術師(26級)- 擁有幻術師頭銜的怪物可以創(chuàng)造出一個具有真實傷害的自身分身。該屬性不會賦予新的抗性,也不會改變怪物造成的傷害。幻術師屬性可能出現(xiàn)在仆從、稀有怪物和冠軍級怪物身上。每個分身的生命值與怪物本體相同。每當怪物受到傷害時,有概率生成兩個分身。
?Invulnerable Minions (Level 51) - This trait can only be found in rare monsters of around level 51. These rare creatures appear with a team of invincible puppet minions and have increased health. Their health is boosted by 50%. The minions cannot be killed until the main rare monster is defeated.
?無法傷害的仆從(51級)- 僅有51級以上的稀有怪物會具備此屬性。擁有該屬性的稀有怪物會帶領一隊不可摧毀的仆從,并且它們的生命值會增加。他們的生命值增加50%,直到主怪被殺死之前,仆從無法被消滅。
?Jailer (Level 51) - The jailer characteristic grants monsters the power to trap the Hero in a conjured prison, immobilizing them. Although the effect is brief, it lasts long enough to make you vulnerable to attacks. Every attack by the Jailer has a 25% chance to inflict this on you. The dashing strike allows movement but does not release you. However, spirit walk will free you.
?監(jiān)禁者(51級)- 擁有監(jiān)禁者屬性的怪物可以召喚一個牢籠,將英雄困住,無法移動。雖然效果短暫,但足夠讓你成為一個容易攻擊的目標。每個監(jiān)禁者有25%的幾率將此效果施加在玩家身上。武僧的疾風擊可以讓你移動,但無法解除牢籠。靈魂行走則可以讓你完全解脫。
?Knockback (Level 0) - Every melee attack has the potential to push the hero back.
?擊退(0級)- 每次近戰(zhàn)攻擊都有可能將英雄擊退。
?Missile Dampening (Level 8) - This trait is exclusive to rare monsters. Creatures with this trait produce a reddish sphere around themselves. Any projectile entering this sphere significantly slows down, moving at half speed while inside. The projectile accelerates once it exits the sphere.
?立場(8級)- 只有稀有怪才會具備此屬性。怪物會在周圍生成一個紅色的區(qū)域。任何進入這個區(qū)域的投射物都會大幅減速,在其中速度會減慢50%。一旦投射物離開該區(qū)域,就會加速。
?Molten (Level 8) - Creatures with the Molten attribute gain resistance to Fire and include Fire damage in their regular attacks. They also possess a couple of Fire-themed special abilities. As they move, they leave behind a trail of damaging lava pools. Upon death, they detonate in a fiery explosion.
?火焰強化(8級)-擁有此特性的怪物會獲得火焰抗性,并在攻擊中附加火焰?zhèn)?。他們還擁有幾種基于火焰的特殊攻擊。當他們移動時,會在地面留下傷害性的熔巖池。死亡時,尸體會發(fā)生爆炸。
?Mortar (Level 22) - Every 4-5 seconds, the Mortar monster unleashes a rapid series of firebombs at the hero. Even after the monster dies, it continues to hurl bombs. Minions can also appear with this trait.
?火彈環(huán)繞(22級)-這種怪物每隔4-5秒就會向英雄發(fā)射一連串的火焰炸彈。即使在怪物死亡后,它仍會繼續(xù)投擲炸彈。仆從也可能具備此屬性。
?Nightmarish (Level 0) - Monsters of any level and their minions can appear with this trait. It adds a Fear element to a monster's attacks. Any hit from a Nightmarish opponent might cause your character to flee in terror.
?恐懼強化(0級)-任何等級的稀有怪物及其仆從可能擁有這個特性。這種特性為怪物的攻擊增加了恐懼效果。怪物的任意攻擊都有可能讓玩家的角色因恐懼而逃跑。
?Plagued (Level 14) - Monsters level 14 and above can appear with the Plagued attribute. All damage inflicted by a Plagued monster is Poison-based. The trait also provides the monster (and its minions) with Poison resistance and allows for three special Poison-oriented attacks.
?疾病強化(14級)-所有14級及以上的怪物可能具備此特性。這樣的怪物所造成的所有傷害都是基于毒素的。這個特性還賦予怪物及其仆從毒素抗性,并使他們能夠進行三種特殊的毒素攻擊。
?Shielding (Level 22) - Provides the monster with a temporary period of immunity to all damage types.
?開無敵啦(22級)-為怪物提供一段時間,免受所有形式的傷害。
?Teleporter (Level 0) - The teleporter ability enables monsters to swiftly move around the battlefield. They can disappear when attacked and reappear beside you shortly for a counterstrike. This ability does not alter damage or defenses.
?傳送者(0級)-傳送者能力讓怪物在戰(zhàn)斗中進行瞬間移動。這個能力不影響傷害和抗性。
?Thorns - All Champion and Rare monsters above level 26 can possess the Thorns ability, which is unavailable to minions. When you hit a foe with the Thorns trait using a melee attack, you will automatically take damage in return.
?攻擊反噬-所有26級以上的冠軍級和稀有怪物可能具備這個能力(仆從無法擁有)。當玩家對攜帶此能力的目標進行近戰(zhàn)攻擊時,將會受到自動反彈傷害。
?Vampiric - The vampiric trait enables monsters to convert the damage they deal to you into their own health, effectively feeding off your harm.
?吸血的-這個能力允許怪物將對玩家造成的傷害轉化為自己的生命值。
?Vortex - This ability lets monsters pull their enemies closer, posing a significant threat if your character relies on distance fighting. The ability itself does not cause damage, however.
漩渦-這個能力允許怪物將玩家拉近,從而縮短彼此的距離。因此,對依賴遠程攻擊的玩家而言,漩渦非常危險。這個能力本身不造成傷害。
?Waller - Waller allows champion monsters with this trait to create impassable barriers on the battlefield temporarily.
?筑墻者-筑墻者只會附加在冠軍級怪物身上,使得怪物能夠在戰(zhàn)場上定期建立不可穿越的墻體。
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